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Virtual Archaeology

Virtual Archaeology is a reserch field that deals with the reconstruction of artifacts, buildings and landscapes of the past (still existing or not but known to us thanks to archaeological, historical or artistic sources) through three-dimensional models, hypertext and multimedia solutions. Virtual Archaeology collects, catalogs and makes available all the information gained from the field work (excavations, artifacts, documents, files) turning them into digital knowledge.

The first project followed by Cineca in this area date from the late '80s and was about the area of Marzabotto: the goal was to automatically classify some archaeological finds, starting from the digitalization of ceramic mixtures of bucchero.

More projects have followed over the years: from digital photo interpretation of aerial photo of limited archaeological sites to the development of digital models for large areas (DTM, Digital Terrain Model).

Besides being of support to researchers, visualization technologies have disclosed new opportunities to cultural communication, dissemination and training. Virtual archeology makes it possible to communicate effectively and quickly about areas, places, objects - still existing or unavailable, or missing - inserting objects in their environment or contexts of reference, to enable students or visitors a correct reading of the past.

In-depth Videos

  • The methodology at Cineca
  • Digital Proceedings of the conference Ut Natura Ars
  • Digital Proceedings of the conference Vesuviana
  • Architectural models, historical and archaeological reconstructions: Certosa di Bologna
  • Dynamic management of virtual environments.